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This article extensively discussed the Moving RigidBody and RigidBody.
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AddForce. When I adjust the ‘speed’ of the AddForce, it actually adjusts the distance of how far my object dashes forward.
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Use ForceMode to specify how to apply a force using Rigidbody. Simulate method. .
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The AddForce function impacts how your GameObject moves by allowing you to define your own force vector, as well as choosing how to apply this force to the GameObject (this GameObject must have a Rigidbody component attached).
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The AddForce function impacts how your GameObject moves by allowing you to define your own force vector, as well as choosing how to apply this force to the GameObject (this GameObject must have a Rigidbody component attached).